Concepts for the environment depicting the courtyard of the Zor world.
Infused with elements of art deco and guided by the simplicity of strong shapes, the vision was to craft an engaging battlefield where players find themselves immersed in combat.
Principal Art Director: Daniel Gerilts
Principal Concept Artist: Sam Leong
Special Acknowledgments: Heartfelt thanks to Daniel Gerilts, Sam Leong, Yuriy Zadorozhny, and our talented art ensemble. Their proficiency, insight, and unwavering encouragement were pivotal in refining and enhancing this concept.