Interior environemt concept exploration for the player ship environment. In this task, I utilized the assets created by the talented environment team to come up with different layouts and concepts for this level. The environment consists of the storage room, Astoria's room, the bridge of the ship, the hallway, and the control deck. Each area was designed to follow player gameplay and storyline.
Principal Art Director: Daniel Gerilts
Principal Concept Artist: Sam Leong
Special Acknowledgments: Immense gratitude to Daniel Gerilts, Sam Leong, Yuriy Zadorozhny, and our dedicated art team. Their expertise, guidance, and relentless support have been instrumental in the evolution and finesse of this concept.